Almost two years ago, a team of University of Washington students won the university’s TechSandbox competition with a virtual reality game designed to help patients with neurological damage recover from injuries. In December of 2015, team members Lars Crawford, Brian Mogen, and Tyler Libey spun their startup — MultiModal Health — out of the University of Washington, and have since begun pilot projects in clinics around Seattle. The startup will be rolling out vHAB, the product’s official name, over the coming weeks. They will also be presenting vHAB at the American Occupational Therapy conference this April, where they will be looking for more potential partners. The inspiration behind vHAB? Get patients more engaged with their occupational therapy.
One of the faster growing markets to adopt 3D printing technology is the healthcare industry, which has been rapidly developing new medical applications at an astounding rate. What once was just a small blip on the […]
(The Washington Post) – During an 18-year career in medicine, Daniel Saltzman — the chief of pediatric surgery at University of Minnesota Masonic Children’s Hospital — has grown accustomed to looking at X-rays as if they were imperfect road maps of the human body. […]
Futurity – Virtual reality could be useful not only for detecting balance impairments early, but perhaps also for reversing those impairments and preventing falls. Every year, falls lead to hospitalization or death for hundreds of thousands of elderly people. […]