VR/AR is not only for gamers. Health care organizations have also been experimenting these technologies for years. They’ve taken a lot of steps so far.
As Goldman Sachs reports, by 2025 the VR/AR healthcare care market will reach to a size of $5.1 billion dollars with an estimated user number of 3.4 million. This new technology will mostly disrupt the patient monitoring procedure by new tools like human simulation, virtual surgery or phobia treatment. With the rapid advancement in computing technology more applications may follow.