This Accessory Makes VR So Real a Surgeon Could Train with It

glove2_0The Dexmo glove, with its gleaming white carapace and jet-black connecting joints, looks much like a prop stolen from a Stanley Kubrick film set. On your hand, it gives you a cartoonish silhouette, as if some kind of humorous cheat code had been applied to reality to grant humans oversized, clod-like paws.

In fact, Dexmo’s world-altering properties are focused in the virtual realm. Used alongside compatible virtual-reality software, the Dexmo exoskeleton allows its wearer to touch, grasp, and feel virtual objects as if they were real. A virtual baseball feels firm in the hand, an egg fragile. Pick up a digital rubber duck while wearing the Dexmo, and it can be squished pleasingly between the fingers.

By Simon Parkin | MIT Technology Review

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About Peter Coffaro 1431 Articles
A growth-driven and strategic executive, Peter Coffaro commands more than 20 years of progressive management success within the medical device industry. As a District Sales Manager for Stryker Orthopaedics, Peter was responsible for managing and directing a regional sales force to achieve sales and profit goals within the Rocky Mountain region. Previously, he was the Director of Sales & Marketing for Amp Orthopedics. In this role, Peter was responsible for planning, developing, and leading all sales and marketing initiatives. Peter is a former orthopedic distributor in the Pacific Northwest. He has also worked with DePuy Orthopaedics as well as Zimmer, and held positions in sales, sales training, and sales management. Peter has an extensive background in organizational development, business development, sales management, negotiating and P&L management. Peter holds a B.S. degree in Biology from Northern Illinois University.

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