4 Augmented Reality Apps That Will Reshape How Doctors Treat Patients

proxyAugmented reality is the next great technological breakthrough. Pokémon Go, the hottest AR game, has been downloaded more than 100 million times with over 20 million active users, according to SurveyMonkey.

But what exactly is augmented reality, and how is it different from virtual reality? Virtual reality uses wearable headsets to transport a user into an interactive, 3D world for gaming and entertainment — or, in some cases, simulation training.

On the other hand, augmented reality enhances reality by supplementing the physical environment with computer-generated graphics and sounds, usually through a mobile device. According to a recent survey, the number of augmented reality users is expected to grow by 35% over the next five years. This same survey states that revenue earned from augmented reality will reach $100 billion by the year 2020 — that’s billion with a capital “B.”

By Rebecca Paredes | wearablezone

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About Peter Coffaro 1091 Articles
A growth-driven and strategic executive, Peter Coffaro commands more than 20 years of progressive management success within the medical device industry. As a District Sales Manager for Stryker Orthopaedics, Peter was responsible for managing and directing a regional sales force to achieve sales and profit goals within the Rocky Mountain region. Previously, he was the Director of Sales & Marketing for Amp Orthopedics. In this role, Peter was responsible for planning, developing, and leading all sales and marketing initiatives. Peter is a former orthopedic distributor in the Pacific Northwest. He has also worked with DePuy Orthopaedics as well as Zimmer, and held positions in sales, sales training, and sales management. Peter has an extensive background in organizational development, business development, sales management, negotiating and P&L management. Peter holds a B.S. degree in Biology from Northern Illinois University.

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