
In June of last year, we wrote about Precision OS and their innovative use of Unreal Engine to run lifelike training for orthopedic surgeons. In this new video spotlight, the company talks about how their virtual reality solution is changing the face of medical education through faster, more thorough, more portable training, and the ability to train new surgeons for every possible scenario.
Changing the way surgeons learn
Dr. Danny P. Goel, CEO of Precision OS and an orthopedic surgeon himself, says their goal is to change the way we think about surgical education. “It’s actually challenging 400 years of dogma, which has been to learn on plastic models or to learn on cadavers,” he says.
Whereas medical textbooks and plastic models show neat-and-tidy representations of bone, muscle, and organs, the reality is quite different. Medical education also makes use of cadaver labs, lectures, and on-the-job training, but it can take healthcare providers months to become proficient. And even then, they won’t have seen every possible situation that can arise during a procedure.
“So how do they get that practice before they get to the O.R.?” asks Goel. “You don’t do the same procedure over and over again to become an expert, because every patient is different. It’s doing the same thing with variation, which actually brings you towards expertise. And that is what we focus on with our technology.”
By Sébastien Lozé | Unreal Engine
Image Credit: Precision OS Technology
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